COMMAND HELP UPDATED
http://www.botman.nz/docs/commands/all-bot-commands-new-version

- Players can now /claim vote after they have voted on the website type help vote or claim in lounge for more info.

- NEW arena MODES - "help gimme" in lounge
!gimmezombies or !gimmehell or !gimmeinsane or !gimmedeath

Play a special gimme game in a location called arena. You and anyone with you will get 4 waves of zombies to fight.
Select one of 4 games of increasing difficulty (more zombies, faster spawns, harder zombies).
Admins or arena players can cancel the game with !reset gimmearena
Zombies are randomly distributed between arena players. Any players more than 5 blocks above the arena floor (or under it) are specators and don't get 
Some useless crap is supplied at the start.

- improved the inventory watch feature. Now it reports to the watch channel with the player's current location.

- Fixed /reset gimmearena

- Fixed /tele {player/location}

- Added /view tele {named teleport}
/view teleport gives you a list of the properties of a single teleport.

- Fixed bug in new location watch feature.

- Improved bot's coppi's mod support.

- Added player scanner to falling blocks report.

- The command /test as player now accepts a number (seconds). The default is 300 (5 minutes). There is also a new command /restore admin. The bot will restore your admin status immediately.

- There is a new daily alerts log which records almost all alerts sent to the IRC alerts channel.

- The bot now includes the server date and time and the game day and time in almost all log entries to assist with finding them in the telnet logs.

- Added a new variation on the hacker alert for flying/clipping players. The bot will report stationary as well as moving players that are detected flying or clipping. Also its tracking of player movement while clipping is improved.

- The IRC who command now reports what location players are in.



INFO
Here's a fun bug that some of you may encounter which isn't a bot bug for once.

If you use Server Tools to alter a player's name and you use Coppi's mod to do the same to the same player, you create a situation where both mods fight to control the output of the player name and they will loop until the server crashes a few seconds later.

To avoid that just use one mod to change a player's name. You can clear the tag in Coppi's mod with the console command ocn Joe clear. I'm not familiar with Server Tools but it will have a way to clear its tag too.

If you find your server crashes a lot with no explanation, check the server logs. That's where we discovered this issue and were able to confirm it through several crashes triggered by using chat.

Wednesday, June 27, 2018



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